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A vampire is an animated deceased corpse that has now been
overtaken by a demon known as "Van-Tal", a Drinker
of Blood . The demon imbues the now vampire body with a natural
killer instinct and an undeniable bloodlust.
The vampire successor shares many qualities with their human
predecessor, including all of their memories stemming all the
way up to the time of their death. However, the vampire incarnation
lacks a human soul and thus any form of a conscience. For this
reason, the personalities of most vampires are either the corrupt
and opposite version of their human predecessor, or an expression
of the human predecessor's hidden potential, their desires and
fantasies now held unchecked by the lack of a human soul. A vampire
is a true incarnation evil with no natural ties
to humanity, or human compassion.
Newly Sired vampires will awaken with a sensation of disorientation,
in which they will be highly violent and feral, before recovering
and realizing their new status a vampire. After their first feeding
the new vampire will experience a sensation of clarity that is
new and unique, becoming astonished by their new sensation of
power and their connection to an "all-consuming evil".
Classes of Vampires
- Sire
- The maker of a new vampire.
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- Childe
- The term of newly sired vampires, but can be applied to any
vampire whose Sire still lives.
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- Master Vampire
- An old vampire who mastered their abilities to great strengths
and has lived for at least 100 vampire years.
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- Fledging
- A prodigy of a Master Vampire, seen as more than just an
ordinary Childe of a Sire. A vampire does not have to be Sired
by a Master Vampire directly to be their fledging. GrandSires
have been known to take on a GrandChilde as a prodigy.
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- Minion
- An unrelated vampire who serves a Master Vampire.
Powers and Abilities
- A vampire's animated corpse is imbued with certain abilities;
Facial Alterations (For Feeding), Vampiric Strength, Vampiric
Senses, Vampiric Speed & Agility, and Super-durability.
A vampire is also Immortal, living forever more, unaging.
This of course carries the exception of a vampire's weakness.
Vampire Weakness
- Holy Water, Crosses, and Churches
Holy Water: To explain why all vampires, even
those who may not have been religious are affected by holy water
we're using the theory that ancient priest knew of the Vampire
Kind and took procedures to protect mortals from them. We're
going to say that these old priests discovered a way to enchant
holy water with a special ritual so that it'll burn a vampire,
therefore they had a means to identify the vampires among them.
It is a ritual, although it may be unknown, that still exists
today.
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- Crosses: Crosses, we're going with the theory
that it's not so much the meaning behind the cross that scares
Vampires, but the symbol. Our theory will be that ancient Romans
(Or whoever started the Crucifixions) knew the undead were frighten
by the symbol so used it to keep them from going after those
they were torturing, to feed off of.
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- Churches: Vampires are free to enter Churches,
but most avoid them because of the dangers that lay for them
inside. Which relates back to the theory that the ancient priests
were vampire hunters or at least knew of them.
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- Sunlight
Sunlight is deadly to vampires of all kinds. If any are exposed
to it for too long they'll spontaneous combust into fire and
turn to ash.
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- Garlic
Vampires, especially those newly Sired are very much so allergic
from this vegetable for some unknown reason. Older vampires will
not be bothered by it so much.
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- Stakes and Decapitation
Stakes: These are the method used to kill vampires.
A wooden stake directly through the heart will kill a vampire
on contact. While most turn straight to dust after being staked,
the truly powerful ones will combust in flames before turning
into ash.
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- Decapitation: The beheading of a vampire will
destroy them and cause a vampire to die in the same manner as
above.
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- Vampire Slayers
As long as there have been Vampires in the world, there has been
the Slayer. One girl in all the world, a Chosen one. She alone
is born with the strength and skill to hunt vampires and other
deadly creatures, find where they gather, and stop the spread
of their evil and the swell of their numbers.
Traits of Vampires
- Does not need to draw breath
Cold and pale flesh
No heartbeat or pulse
- No reflection in mirrors
Taste buds are dead
Notable Vampires
- Rick Hudson (C:AoP Character)
Eddie Thomas (C:AoP Character)
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